![]() Thrust amongst the unfamiliar and colourful inhabitants of the Eye, you need to build friendships, earn your keep, and navigate the factions of this strange metropolis, if you hope to survive to see the next cycle. You are a sleeper, a digitised human consciousness in an artificial body, owned by a corporation that wants you back. Get all indie games for PC, Citizen Sleeper Pre-Installed game direct download on Gamdie.īUY this game to support the developer STORE PAGE Citizen Sleeper Direct Download Indieįrom the developer of In Other Waters, and featuring the stunning character art of Guillaume Singelin, Citizen Sleeper is a narrative RPG set on Erlin’s Eye, a ruined space station that is home to thousands of people trying to survive on the edges of an interstellar capitalist society. You can either depart with Lem and Mina for the best ending, 'A Long Journey to a Small Unknown Planet' or you can watch them leave for the 'Left Behind' ending.Citizen Sleeper Free Download only on. How to Get The Left Behind and A Long Journey to a Small Unknown Planet Endingsįinally, if you've done all of the previous steps- fixed the Sidereal, babysat Mina, and gave Lem the IDs- you'll all be able to depart on the Sidereal after a few cycles. However, if you choose to not give them to Lem, the three of you will watch the Sidereal depart in 'The Three Body Problem' ending. If you have, Castor will have IDs for you, Lem, and Mina. If you've never babysat Mina, you can take your ID and leave for the 'Solo Ticket' ending. Once you have the data, take it back to Castor. Note that if you fail too many of your choices here, the servers will lock down for four days, so stick to your best dice here, as well. You'll have eight days to steal it from the Celis servers, which are located where you initially helped build the Sidereal. Take the elevator you used to meet Bliss and visit the Sidereal after scouting the dock, Castor will offer to help you get on board, provided you steal data from Celis for him. You don't need to help Castor to finish the game, only to have met him prior. For the 'Solo Ticket' ending, do not babysit Mina, as painful as that might be to do.Īfter the winners of the draw are called, fill the clock in Lowend to meet Castor. ![]() You'll need to help build the Sidereal from start to finish- including a few more risky actions that can end the questline early for you, so use your best dice once more- and also babysit little Mina while Lem is off to work. These endings are the lengthiest in terms of actions to take, but sticking through it will reward you with the 'best' ending in the game. The last four endings revolve around completing the questline for Lem and Mina, who you'll meet if you choose to help build the Sidereal Horizon. How to Get The Three Body Problem and The Solo Ticket Endings Endings For 'The Fixed Stars' ending, stay behind instead. Once both quests are complete and the Ambergris is ready to fly, departing with them will grant you the Starward Passage ending. Fixing the Ambergris is paramount to these endings, as it's the endgoal in both questlines. Bliss can be found near the Hub by filling the clocks near the elevator before filling the 'Weightless Wanderer' clock as well, and Ankhita appears in her ship, the Ambergris, by Dock C-4. Unlike the previous endings, it's much easier to lock yourself out of this ending by failing certain steps in their quests, so don't use anything less than your Five or Six dice if you do, you'll have to start another playthrough altogether. How to Get The Starward Passage and The Fixed Stars EndingsĪnother option for finishing your playthrough involves completing the questlines for Bliss and Ankhita. ![]() Finally, you'll be presented with two choices sever the thread to earn the 'Grow Vast and Strange' ending, or trace it back for the 'Warmth and Light' ending. Plant the seed he gives you and once it finishes growing, you'll talk to him again. Once you've completed both of their questlines, hack into the Greenway with NeoVend's key, allowing you to meet the Gardener. Those won't come cheap- they're awarded randomly by buying Scrap from the weekly vendor- but neither is buying a Shipmind outright, which is a massive 300 Cryo, NeoVend's questline is much more straightforward, requesting you to hack certain nodes and acquire a Shipmind, which you can craft with Shipmind Fragments. You'll actually progress most of Riko's questline by completing Emphis' Questline first your leftover Girolle and Matsutake caps will come in handy here, but you'll have to do a lot of mushroom farming regardless. This ending will require you to complete the questlines of both Riko, a botanist in the Hypha Commune, and NeoVend, a vending machine locked behind a door near your first home. How To Get The Grow Vast and Strange or Warmth and Light Endings
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